Never a new card. Always a better one.

Same Old Deck is a turn-based deckbuilder with one rule: you keep the deck you started with. No card rewards, no card
packs, no shop full of new cards. Win fights, earn gold, and bring your worn old cards to the Tinker's bench, where each
one grows along its own upgrade tree.

You're the Tinker. The hero only has the cards you fix.

- A tree for every card. A Strike can become a Heavy Strike, a Twin Strike that hits again and again, a free Quick
Strike or a bleeding Serrated Strike. Pick a path (the others close), buy its steps, then choose one of two branches.
- Three heroes: the Warrior hits hard and blocks harder, the Mage holds spells until they charge, the Necromancer
raises the dead to fight in front.
- Three acts, three bosses who change their plans at half health.
- Trinkets from each boss that bend the rules around the cards you have.
- Every enemy shows its next move. Plan your turn around it.
- Losing costs nothing you bought. Back to the start of the act, upgrades kept.
- Wear: beat the game to open harder runs, eight levels of them.
- A field guide that fills in as you meet enemies, paths and trinkets.

Controls: mouse or touch. Click a card to play it, click an enemy to aim. Keys 1-9 play cards, E or Space ends the
turn, M mutes.

Length: about an hour for a first win; the Wear ladder for all three heroes is a long tail.

This game sends anonymous play statistics (how far runs get, what gets bought) to help balance the game. No personal data. Switch it off in Settings.

Development log

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